More Modder Opportunities: Toolset quality-of-life improvements, shaders, filters, texture maps, and a new material systems allow creators to make amazing looking models and modules. The first game they made to use polygonal graphics was Neverwinter Nights, first released on PC in 2002.Restored Multiplayer: A completely rebuilt multiplayer system makes it easy to find online persistent worlds and game with friends.A galaxy of community created content awaits. Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights.
Community Endorsed: Original developers have teamed with key members of the Neverwinter Nights community to curate important fan-requested improvements to support players, storytellers, and modders.
Enable contrast, vibrance, and depth of field options as preferred. Advanced Graphics Options: Pixel shaders and post-processing effects make for crisper, cleaner visuals.